NEW: There seems to be more palette data at 2095E8 and 1A71C8, with other palettes over at 1BXXXX
Palette data seems to start at 0x2CEFE0 and ends at 0x2D5E80.
I want this patch to be as complete as possible! If someone knows a way to edit the palette for the things I mentioned previously, please. Here's a link where I explain that with more detail:Īnd these are the ones I'm talking about: Same goes for the sky colors since those are not handled as backgrounds by the game. Some of those are things that required the special chip like the Falling Doors and the Rotating Platforms in the first castle, which for some reason I cannot seem to find the palettes for those. There are still some things that I cannot seem to find. NOTE: The following issues have been fixed as of October 15th, 2015! Super Mario Advance 3 - Yoshi's Island Colour Restoration RH's Page With that said, I wanted to continue improving on the colour restoration patch I previously posted,and right now I can say that the first world if mostly recoloured to the SNES counterpart palette! However, the patch still had a lot of work to be done since only the first stage was recoloured while there were still sprites with the original palette, and the rest of the levels also had the original palette too. Some days ago I released a very early patch about a colour restoration for Yoshi's Island.